Level
3rd
Casting Time
1 Reaction *
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
Additional

*“Bad dreams shouldn't be allowed to win.”*

 

You summon a beautiful dream-creature that devours the harmful magic or pain affecting the target.

 

Choose one of the following:

 

**Eat the Pain.** Reduce the triggering damage by 10d10, and restore HP equal to half the damage prevented to the protected creature.

 

**Eat the Spell.** The target automatically succeeds on the triggering saving throw against a spell of 5th level or lower, taking no damage if that spell would normally deal half damage on a successful save.

 

**Eat the Fear.** End the Charmed or Frightened condition affecting the target, and restore 5d10 HP to it.

 

After absorbing the effect, the dream-creature becomes a tiny floating star that follows the protected creature for 1 minute, providing dim light.

 

**At Higher Levels:** Eat the Pain's damage reduction increases by 2d10 per slot level above 3rd. Eat the Spell can affect a spell one level higher for each slot level above 3rd, to a maximum of 9th level.

* - When a creature within 120 feet takes damage or fails a saving throw against a spell

Available For: Druid - Circle of Dreams (XGtE)

A_cc_3

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