Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration 1 Hour
School
Necromancy
Attack/Save
None
Damage/Effect

You create up to 5 zombies, skeletons, or a mix of the two within range (the statistics for zombies and skeletons are in the Monster Manual). The summoned creatures gain a bonus to its attack and damage rolls equal to your spellcasting ability modifier.

You can use a bonus action to mentally command the creatures you make with this spell, issuing the same command to all of them. To receive the command, a creature must be within 60 feet of you. You decide what action the creatures will take and where they will move during their next turn, or you can issue a general command, such as to guard a chamber or passageway against your foes. If you issue no commands, the creatures do nothing except defend themselves against hostile creatures. Once given an order, the creatures continue to follow it until their task is complete.

The creatures are under your control until the spell ends, after which they crumble into strange azure dust.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you create up to two additional undead for each slot level above 3rd.

 

Previous Versions

Name Date Modified Views Adds Version Actions
11/1/2026 2:39:36 PM
3
0
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Coming Soon

Available For: Wizard (Legacy) Bard (Legacy) - College of Spirits (Legacy) Cleric (Legacy) - Death Domain

xenos_fontayne

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