You curse one creature within range with excruciating pain. The target makes a Constitution saving throw; the spell’s damage starts at 1d4 Psychic damage. On a failed save, the target takes the spell’s damage, and the spell’s damage die increases: from 1d4 to 1d6, 1d6 to 1d8, 1d8 to 1d10, or 1d10 to 1d12 (the maximum). On a successful save, the target takes halve of the spell’s damage, and the damage die increases. The target repeats the save at the start of each of its turns.
when the target leaves initiative or combat ends. the makes the save to end the spell effect.
when upcast on 3rd lvl die increases: to 2d4 to 2d6, 2d6 to 2d8, 2d8 to 2d10, or 2d10 to 2d12
when upcast on 5th lvl die increases: to 3d4 to 3d6, 3d6 to 3d8, 3d8 to 3d10, or 3d10 to 3d12
Comments