You choose one creature within your field of vision to erase from sight. Until you break concentration nobody can see or hear the creature, and they can't hear or see anyone else. You can select up to three other creatures who can see and hear the targeted creature, but the creature will also see and hear them. Any spells casted or actions made while the spell is active will also be inaudible and invisible, but they will only effect those targeted by the spell. If you choose only one creature to be affected by the spell that creature will have to make an intelligence saving throw on each round the spell is active, on a failure the creature will take 3 d8 psychic damage. Creatures who cannot see will not be affected by the spell. Any attacks made by you or others on the primarily targeted creature will be rolled with advantage until concentration is broken.
Level
2nd
Casting Time
1 Bonus Action
Range/Area
Sight
Components
None
Duration
Concentration
School
Illusion
Attack/Save
None
Damage/Effect
Psychic
Comments