Level
Cantrip
Casting Time
1 Special
Range/Area
10 ft.
Components
S, M *
Duration
Concentration
School
Conjuration
Attack/Save
None
Damage/Effect
Creation
You create any liquid as long as you have encountered it into any container within 10 ft.
The magnitude of the liquid changes the channeling difficulty. There is a check the user must do of d20 + Wisdom modifier. The base DC is 15
The duration of the concentration depends on what the DM deems appropriate for the difficulty of the liquid
| Liquid Properties | Extra to DC | Extra |
|---|---|---|
| Non Magical | +0 | |
| Magical | +Caster Level of Magic | Cure Light wounds is a 1st Level spell so you +1 to DC |
| In combat | +3 | |
| Not in combat | +0 | |
| Vial | -2 | Vials are really small so 1/2 the effectiveness |
| Bottle | +0 | |
| Cask | +3 | Contains 3 Bottles worth |
| Barrel | +5 | Contains 6 Bottle worth |
| Hogshead | +10 | Contains 12 Bottles worth |
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/19/2018 12:36:41 AM
|
327
|
3
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Coming Soon
|
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