Level
2nd
Casting Time
1 Bonus Action *
Range/Area
Self
Components
V
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Radiant
The next time you hit a creature with a melee weapon attack during the spell’s duration, you can make your weapon emit a surge of lightning. The attack deals an extra 2d8 lightning damage to the target, and any creatures within 10 feet of the target must make a Dexterity saving throw or take 1d8 lightning damage, as the lightning arcs wildly off of the target.
* - which you take immediately after hitting a creature with a Melee weapon or an Unarmed Strike
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