Level
3rd
Casting Time
1 Bonus Action *
Range/Area
Self
Components
V
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Radiant
Coat a melee weapon you are holding in pitch black flames which neither emit nor reflect any light. The next time you hit a creature with the enchanted weapon during the spell’s duration, the creature takes an additional 3d8 fire damage, plus 1d4 fire damage for every 25 points of maximum hp it has. This damage ignores resistance to fire damage, and treats immunity like resistance.
* - which you take immediately after hitting a creature with a Melee weapon or an Unarmed Strike
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