Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

You spend an action sending out a sphere of blood. Dealing 1d12 Magical Bludeoning damage.

At higher levels. This increase in higher levels. (2d12) at level 11, (3d12) at level 14 and (4d12) at level 17

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Paladin (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Artificer (Legacy) Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard Artificer Demon Hunter Paladin Priest Druid Death Knight Hunter Evoker Warlock Mage Fighter - Eldritch Knight

OzzvillarDM

Comments

Posts Quoted:
Reply
Clear All Quotes