Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Piercing

You summon a sharpened branch of heavenly energy beneath a creature within range that you can see, creating a union between your target and the land. The target makes a Dexterity saving throw. On a failure the target takes 2d4 piercing damage as a bracken spire of blue-white energy grows from them and begins to siphon their life. This spire remains until the start of the creatures next turn, and while it is present any attack that hits the creature additionally gives you 1d8 temporary hit points.

At Higher Levels: The duration of the spire created by this spell increases by 1 round for each spell slot level above 1st. 

Previous Versions

Name Date Modified Views Adds Version Actions
11/9/2026 5:14:48 AM
4
0
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Coming Soon

Available For: Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy)

GimmeBathwater

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