You can lift, move, push, pull, or hold objects weighing up to 10 kilograms at a time. You can move objects up to 30 feet in any direction on each of your turns.
Overexertion. When you cast this spell, you can choose to strain your mind to increase its power. Roll one of your Hit Dice. You immediately take psychic damage equal to the number rolled. Your maximum lifting capacity increases by 5 kilograms for every point rolled.
For example, if you roll a 6 on a d8, you take 6 psychic damage and can lift up to 40 kilograms.
This increased lifting capacity lasts for the duration of the spell.
Limitations. You cannot use this spell to attack, activate magic items, or carry creatures. You can manipulate objects, open unlocked doors and containers, retrieve items, and hold objects in midair.
The spell ends if you lose concentration or its duration expires.
Comments