Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S
Duration
Instantaneous
School
Conjuration
Attack/Save
Ranged
Damage/Effect

You create 1 card with a design of your choice on either side. The design is based on the caster’s knowledge and does not have to reflect reality. Both sides can be the same or different. The card can range from 3 to 8 inches tall and/or wide but must have a depth and texture of paper. The card may last for up to 5 minutes. After that, it vanishes. The card appears as a magic item though it possesses only the properties of standard paper. It will vanish immediately if dispelled or upon entering any type of anti-magic field. It will vanish when more than 120 ft from the caster. The card can also be dismissed with a bonus action or reaction. All cards created vanish when the caster uses this spell again. The number of cards created at one time increases by 1 at the 5th (2), 11th (3), and 17th (4) level. The caster may choose ONE of the following as part of the initial action used to cast. All cards are used when choosing one of the following actions.

The card(s) begin to float around the caster, creating a thin barrier that distorts the caster slightly. The cards protect the caster and when used in this manner, add 1 AC per card until the start of the the caster’s next turn when attacked with a ranged attack. All magic damage is reduced by 1 point of damage per card during this time. At the start of the casters next turn, all cards and the thin barrier vanish. To use this as part of the action, an action must be used when casting.

The caster makes a ranged spell attack against a target(s) within 90 feet. The card(s) travel in a straight line to their target(s). Each card may have one target. It can be the same target or different targets when using multiple cards if the targets are within 10 feet of each other. Make a separate attack role for each card. Each card deals 1 slashing + 1d6 damage of an element chosen by the caster from the list below. More than one element cannot be chosen when casting this spell. The caster can choose from the following elements: Acid, Cold, Fire, Lightning, Necrotic, or Thunder. All cards disappear after use, regardless of whether it hit the target.

Previous Versions

Name Date Modified Views Adds Version Actions
1/3/2020 7:00:45 PM
7
2
1
Coming Soon

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy)

Shadraw

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