Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft
Components
V, S, M *
Duration
Instantaneous
School
Divination
Attack/Save
INT Save
Damage/Effect

You force information into a creature's mind. Choose one creature within range. That creature must succeed on an Intelligence saving throw or take 1d12 psychic damage. A creature that passes its saving throw gains proficiency in a skill or learns a language of the DM's choice. The creature retains this knowledge for 1 minute. A creature cannot gain more than one skill or language from subsequent successful saving throws against this spell.

This spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level (4d12).

* - (a book or scroll)

Available For: Bard Warlock Wizard

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