Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Poisoned

 For the spells' duration, the caster can use a bonus action to fill a container such as a mug or casket with magical ale.

 Every time a creature consumes the ale, they must roll a Constitution Saving Throw against the caster's spell save DC. On a failure, they become drunk. For every fail, they stack an additional effect from the Drunk Table.

Drunk Table
Fail  Effect
1 The creature gains advantage on Saving Throws against the Frightened.
2 The creature gains disadvantage in deception checks.
3 The creature has disadvantage with Intelligence ability checks.
4 The creature acts as if affected by the friends
5 The creature has disadvantage with Wisdom ability checks.
6 The creature begins to speak whatever depressive or hilarious thoughts that come to mind.
7 The creature has disadvantage in Dexterity Saving Throws.
8 The creature has disadvantage on maintaining concentration on spells and can't cast spells that require Vocal and/or Somatic Components.
  The creature has disadvantage on attack rolls.
10 The creature falls Unconscious for 1d12 hours. Waking up with the poisoned. Which lasts for 1 hour after they awake.

 If a creature stops drinking, the stacked effects last until they finish a short or long rest. If they stacked past 5, they have disadvantage in checks to recall what transpired after they started drinking.

Spell Tags: Creation Debuff

Available For: Bard (Legacy)

Arcturionn

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