Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Divination
Attack/Save
Ranged
Damage/Effect
All
This spell fires an array of small, glowing magical motes that damage the target and divine their resistances to damage sources as visible sigils.
When casting this spell, make an attack roll against a single target's AC to hit. On a successful attack, the target suffers
- 1 Slashing, Bludgeoning & Piercing damage (Totalling 3 damage)
Each damage source then creates an arcane symbol denoting if the target negated, resisted, was vulnerable to or had no special interaction with the damage type.
At Higher levels, you improve the spell with more motes that indicate a larger range of damage types.
At 5th - The spell's damage types expand to include
- 1 Fire, Cold, Lightning & Thunder (Totalling 7 damage)
At 11th - The spell's damage types expand to include
- 1 Poison, Acid & Force (Totalling 10 damage)
At 17th - The spell's damage types expand to include
- 1 Radiant, Necrotic and Psychic (Totalling 13 damage and showing all standard damage types)