Level
4th
Casting Time
1 Action
Range/Area
300 ft. (20 ft. *)
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Thunder (...)

A large cumulonimbus cloud forms  covering a 20- foot-radius, 40-foot-high cylinder centered on a point you can see within range. The cloud creates an area of dim light directly beneath it and lightning lances down along with rain and heavy wind.  Each creature in the cylinder must make a Dexterity saving throw. A creature takes 2d8 thunder damage and 4d6 lightning damage on a failed save, or half as much damage on a successful one.

High winds and rain turn the storm's area of effect into difficult terrain until the end of your next turn. Strong winds of 50 mph or more can disperse the cloud

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the thunder damage increases by 1d8 and the lightning damage increases by 1d6 for each slot level above 4th.

Spell Tags: Damage Control

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Paladin (Legacy) - Oath of the Ancients (Legacy) Artificer (Legacy) - Artillerist (Legacy)

Q785921

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