Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V
Duration
1 Round
School
Enchantment
Attack/Save
None
Damage/Effect
Unconscious
You invoke ancient magics which infuse you, enabling you to attack up to 5 enemies. You gain advantage on attack rolls, and gain +5 damage, and are immune to everything. When the spell ends, you fall unconscious.
When cast at higher levels, you can attack 1 extra enemy per spell level above cantrip.