Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
S
Duration
3 Rounds
School
Necromancy
Attack/Save
None
Damage/Effect

Summon a fragment of your own soul to pursue your foes to the ends of the earth.

You sacrifice 5 hit points to pull out a part of your soul that moves immediately after you in initiative order. The fragment can take any form you like, but it must be of your size. It can move 40 ft. per turn, which it uses to pursue a target you use when you cast the spell. If the fragment gets within 5 ft. of its target, it attempts to grab its target, who must make a Dexterity saving throw. On a failure, the target takes 3d10 necrotic damage as their soul is gripped by the fragment, desirous of wholeness. On a success, the target takes half damage.

The fragment may be dispelled early by its opponents if it is reduced to zero hit points. It has an AC of 19 and 10 hit points.

The creator of this spell clearly suffered from some sort of extreme paranoia, to rely on tearing their soul to shreds. Perhaps the spell is merely an outcropping of their own fragmented mind. 

Available For: Warlock (Legacy) Wizard (Legacy)

Cockytrice

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