Level
3rd
Casting Time
1 Action
Range/Area
120 ft. (30 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Cold

You conjure a miniature blizzard swirls in your palm as you close your hand the area where the blizzard could be seen through suddenly erupts into a twister of freezing winds and ice. Each creature in a 20- foot-radius, 40-foot-high cylinder centered on a point within range must make a Dexterity saving throw. A target takes 8d6 cold damage on a failed save, or half as much damage on a successful one.

The cold snuffs any open flames in the area.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (a small chunk of blue ice and piece of crystal)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Warlock (Legacy) - The Archfey (Legacy)

Mercenary_Satoshi

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