Level
1st
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S
Duration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Force
You channel arcane energy into one simple or martial weapon you’re holding, Until the spell ends, you deal an extra 1d6 Force damage to any target you hit with the weapon. If the weapon isn’t magical, it becomes a magic weapon for the spell’s duration.
As a bonus action, you can change the damage type, choosing from the options above.
At Higher Levels. When you cast this spell using a spell slot of 2nd level, the extra damage increases to 2d6. When you use a spell slot of 3ed level, the extra damage increases to 3d6. When you use a spell slot of 4th level, the extra damage increases to 4d6.
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Posted Jul 3, 202146r65te