Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
24 Hours
School
Transmutation
Attack/Save
None
Damage/Effect

You imbue a single coin with destructive magic and leave it for someone else to pick up. The first person other than yourself that picks up this coin releases a small explosion of arcane energy. Every creature within 5 feet of the coin must make a Dexterity saving throw or suffer damage depending on the type of coin used. A successful save reduces the damage by half.

Copper: 2d4 Lightning.
Silver: 3d4 Cold.
Gold: 2d6 Fire.
Platinum: 3d6 Radiant.

* - (A coin, which the spell consumes.)

Available For: Bard (Legacy) Wizard (Legacy)

Hartzy

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