Level
5th
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Choose up to 5 creatures within 60 feet. Each target must succeed on a Strength saving throw or be affected by the spell for its duration.
An affected target's speed is reduced by 10 and it takes a -2 penalty to AC and Dexterity Saving Throws. Flying creatures fall to the ground at the end of their turn. On affected creatures turns, all attacks made with a melee weapon are at disadvantage. All attacks made with a ranged weapon are made with range increments halved.
A creature affected by this spell makes another Strength saving throw at the end of its turn. On a successful save, the creature is no longer affected.
* - (A vial of tar with a pocket of air at its center)
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