Level
                        
                        
                            1st
                        
                    
                            Casting Time
                        
                        
                            1 Action 
                            
                        
                    
                            Range/Area
                        
                        
                            60 ft.
                            
                        
                    
                            Components
                        
                        
                            
                            V, S
                        
                    Duration
                        
                            
                                Concentration
                             1 Minute
                        
                    
                            School
                        
                        
                            Enchantment
                        
                    
                            Attack/Save
                        
                        
                            
                                
                            
                            STR Save
                        
                    
                            Damage/Effect
                        
                        
                            Debuff
                            
                        
                    the blade of a creature you can see within range tries to escape as best it can. The creature will have to make a Strength saving throw (or dexterity saving throw if it's a finesse or ranged weapon), on a fail, the blade hovers above the ground as it runs away from the owner. The blade continues to run away like this for one minute or until your concentration breaks.
The creature can attempt to grab the blade back at the start of each of his turn if it succeeds an athletic check against your spell save DC.







 
    
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