You designate a point within a 100 ft. radius, an avalanche covering a 60ft cone forms at this point. Creatures in the area take 6d6 cold damage and 6d6 bludgeoning damage and are buried under the snow. Constructs, structures and terrain (Things with no dexterity) take full damage. A successful dexterity saving throw against your spell DC halves this damage and the creature is not buried.
Buried creatures are restrained, at the beginning of each of their turns they may attempt another dexterity saving throw to end the effect. The area is considered difficult terrain.
The avalanche douses all non magical the flames it touches. Ice and snow brought on by this spell remain intact until melted by magical heat at which point it becomes water.
This spell is inspired by the spell of the same name from the Svilland Campaign Setting
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