Level
2nd
Casting Time
1 Action
Range/Area
30 ft
Components
V, S, M *
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
None
Damage/Effect

The caster draws upon their vision of the targets ideal action to draw them closer to that vision. Layering illusions onto their physical form and boosting their physical capabilities. Granting the following effects on the target.

  • An individual’s appearance slightly changes to be more heroic in the eyes of the caster. Their reflexes growing slightly faster, their hair blowing in an absent breeze, etc.
  • The caster can grant 2 of the following effects to an individual when they’re in combat with a force viewed as antagonistic by the caster
    * +2 to hit
    * +1 AC
    * +2 on Dexterity Saving Throws
    * +2 on Strength Saving Throws
    * +2 on Constitution Saving Throws
    For every additional level the caster can grant an additional effect to the target.
  • For each turn that the target is not attacking or being attacked by a force viewed as antagonistic by the caster the caster must pass a DC12-Spellcasting ability wisdom save to maintain the spell, with the Saving Throw increasing by 2 after each save.
* - (A small clump of clay mixed with strands of fleece)

Available For: Bard Wizard

Harkain

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