You channel protective magic into a floating Magical Shield, the same size as a normal shield.
This shield can be attached to a Creature within range, and it will work like a normal shield, providing +2 AC for the Duration.
As a Bonus Action on your turn, you can move the shield to another Creature within range.
If the creature attached is knocked unconscious or dies, the shield fades out of existence and the spell ends.
This spell can be cast to a maximum of 5th level. It cannot be cast at any higher levels.
For each level above 1st level that this is cast at, select from below:
2nd: Gains advantage against being charmed or put to sleep.
3rd: Gain a protective enchantment that allows you to remove 1D4 damage from an attack that hits attached creature.
4th: Gain resistance to a damage type of your choosing.
5th: Creatures have disadvantage on attack rolls made to attached creature.
Note: you can only pick one of the effects. E.G 3rd level only gives you the 3rd level effect, not the 2nd level effect. (The base effect of the spell always happens).
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