Level
1st
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Additional

You create a missile of alchemical energy which hits a creature of your choice that you can see within range. Choose a damage type: Acid, Fire, Necrotic, or Poison. The missile deals 2d6+2 damage of the chosen type to its target. 

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell does an extra 1d6+1 damage for each slot level above 1st.

* - (An object relating to the chosen damage type such as a vile of acid or a bit of ash)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

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