Level
1st
Casting Time
1 Bonus Action
Range/Area
15 ft
Components
V, S, M *
Duration
Special 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Grappled (...)

You conjure a whip in your hand made of water that flies toward a target within range. The target must succeed a Dexterity saving throw or be restrained by the water whip. If the target is your size or smaller, they can be pulled within 5 feet to you. Alternatively, if the target is larger than you, you can pull yourself to 5 feet from them. Until the spell is ended, a target that fails its Dexterity saving throw is considered restrained and grappled.

If you use your action to attack the target while this spell is active, the spell ends after the attack is complete.

* - (any gemstone or pearl related to water or the ocean (i.e. aquamarine, sapphire, etc.))

Spell Tags: Utility Combat

Available For: Druid Ranger Sorcerer Wizard Tempest Domain

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