Level
2nd
Casting Time
1 Minute
Range/Area
Touch
Components
V, S, M *
Duration
Concentration 1 Hour
School
Necromancy
Attack/Save
None
Damage/Effect

You target one dead beast with a challenge rating equal to your level for the material components. At the end of the casting, the beast raises with necromantic magic. It is under your control for the duration of the spell and has a range of 120 ft. before your connection is severed. It has the same stats before it died. As well, If damage reduces the beast to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the beast drops to 1 hit point instead. If you lose concentration on this spell, the beast will return to being dead.

At higher levels: If cast with a 4th level spell slot, you can raise two beasts at the same time. If cast at 6th level, you can raise four beasts. If cast at 8th level, you can raise 8 beasts with this spell.

* - (a beast that has been dead no longer than 1 hour)

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

crebain