Level
Cantrip
Casting Time
1 Minute
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
- Much time spent treating the flesh of others as an object. A young Necromancer created a new spell unbeknownst to them. Innocent yet Evil intent channeled through the Mending spell brought us Tether Flesh -
This spell repairs, or binds flesh in an object or non living creature you touch, such as the skin of a dead human, or the hide of a fallen monster, a finger of a Firbolg, or a wing of a dead bat. As long as the break or tear is no larger than 1 foot in any dimension, you bind it, leaving no trace of the former damage.
This spell can physically repair a magic wound or the undead, but the spell can't restore life to such an object.
* - (The Flesh of a Non Living Creature or Object)
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