You chant and begin casting a spell over your source of water, that water can be no larger than 1 gallon. This water becomes enchanted by the water elemental plane to be increasingly restorative. This restoration works on organic material only and has the ability to repair it. You can repair large holes in organic fabric, or burn marks on wood. The amount of material you can repair is only limited to the amount of water you have. Each gallon able to repair 400 square feet of material no larger than half an inch thick, or 200 square feet an inch thick and so on. If poured onto a wound or burn the water magically seals the wound but does no points of healing as it only repairs the top layer of skin. If a creature where to drink the water, they can restore an additional 1d10 health during a short rest per half gallon they drink.
At Higher Levels. When you cast this spell using a 3rd level or higher, increase the gallons of water you can use by 1/2 for each spell slot above 2nd.
* - (Water)Previous Versions
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