Level
4th
Casting Time
1 Action
Range/Area
Self (10 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Abjuration
Attack/Save
CON Save
Damage/Effect
Radiant

You begin to glow with the radiance of the noonday sun, You shed bright light in a 30ft radius and dim light 30ft beyond that. The light emanates naturally occurring shadows and suppresses the effect of magical darkness.

Any undead within the radius take 2d6 points of radiant damage at the start of their turn. On the caster's turn they can spend an Action to cause a blinding light to flash in a 10ft radius, creatures in area will make Con save or be blinded till the end of your next turn

Any creature within the radius makes stealth checks at disadvantage.

* - (A wad of gum infused with sulfur and blessed incence consumed by the spell))

Available For: Bard (Legacy) Cleric (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

Blagityblag

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