You call forth a being of snow and ice that fills a 10-foot cube within range in an unoccupied space. The Snowborn melts away when it drops to 0 hit points or when the spell ends.
The Snowborn is friendly to you and your companions for the duration. Roll initiative for the Snowborn , which has its own turns. It obeys any verbal commands that you issue to it (no action required by you). If you don't issue any commands to the Snowborn , it defends itself from hostile creatures but otherwise takes no actions.
If your concentration is broken, the Snowborn stops following your commands and must make a wisdom saving throw DC 10. If it succeeds it will leave the area of battle and disappear after 1 hour, if it fails it will procede to attack the closest target to it considering all targets now as hostile.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the challenge rating increases by 1 for each slot level above 5th.
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