You check the vibes of a creature you can see within 90 ft of you, and can use the vibes to magically slap, sucker punch, or otherwise non-fatally injure the target. Additionally, with this spell you can detect an invisible creature that you know the general direction of via its vibes. A creature who's vibes have been checked gains disadvantage on DEX and WIS saving throws until the the end of the spells duration. Using an available bonus action, you can deal 4d4+4 force damage (non-fatal) to the target. You cannot inflict damage in this way if you are using this spell as a ritual.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the target gains disadvantage on one additional type of saving throw and deals 1d4+1 more force damage for each slot level above 3rd.
Previous Versions
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1/21/2020 5:05:58 AM
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