You weave a multi-colored sigil in front of you, forcing a source of power to be drawn from somewhere within an unknown dimension and release from the sigil, shooting a beam of energy out toward the target. Roll a d10. The damage type is determined by your roll from the table below:
1: Acid
2: Cold
3: Fire
4: Force
5: Lightning
6: Necrotic
7: Poison
8: Psychic
9: Radiant
10: Thunder
Roll a spell attack roll. On a hit, the creature takes 1d10 of the damage type determined by the above roll.
This spell draws from more than one power source when you reach higher levels: two sources at 5th level, three sources ay 11th level, and four sources at 17th level. Each energy source releases as a separate beam of energy. Roll a separate d10 for the damage type for each power source. You can direct each individual power source at the same target or different ones. Make a separate attack roll for each energy beam.
Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
Ranged
Damage/Effect
All
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