Level
3rd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Concentration 10 Minutes
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Control (...)

You shape and alter existing sounds in a 20-ft sphere centered on a point within range. A human's words could emerge as a beast's roar, or marching soldiers can be made to sound like the wind of a sandstorm. Sounds can also be layered, so that one singer can be made to sound like an entire choir. 

You can also dampen sound, creating a sphere of silence. For the duration, no sound can be created within or pass through the 20-foot-radius sphere centered on a point you choose within range. Any creature or object entirely inside the sphere is immune to thunder damage, and creatures are deafened while entirely inside it. Casting a spell that includes a verbal component is impossible there.

Alternatively, you can enhance sound, creating a sphere of loudness. All creatures within the sphere are vulnerable to thunder damage. If a creature starts its turn within the sphere it must make a Constitution saving throw. If they fail, they are deafened by the ambient noise until the start of their next turn.

Spell Tags: Control Utility

Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Wizard (Legacy)

mcgratrd

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