A light blue stream of cold energy is fired from the caster. Make a ranged spell attack against a creature, if it hits the creature takes 4d8 points of cold damage, a Large or smaller creature is frozen solid and encased in ice. The frozen creature is considered paralyzed and becomes vulnerable to bludgeoning damage, but is resistant to piercing damage and remains frozen until it takes 20 points of fire damage. A living creature that remains frozen for more than an hour, and doesn't have resistance or immunity to cold damage dies from exposure. If the frozen creature has a damaging spell of Level 1 or higher it can make an Arcana check on its turn to free itself from the ice.
If the spell hits something that is not a creature, it will create an iceberg in a 10.ft radius sphere where it lands. This ice structure can be used as cover, to block gates or even to make a bridge.
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