Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft. (5 ft. )
Components
V, S
Duration
1 Round
School
Transmutation
Attack/Save
DEX Save
Damage/Effect

The ground erupts with blunt spikes on a point you can see within range. Any creature in the spikes space when you cast this spell must succeed on a dexterity saving throw or take 1d8 bludgeoning damage. The spikes are considered difficult terrain for the duration.

The damage increases by 1d8 at 5th, 11th, and 17th, level

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

BlackH20

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