You create a spinning, serrated, disk of concentrated fire magic that can be moved after it has been launched at an enemy. You may choose a primary target and, optionally, one additional target which cannot be the same target as the primary. A target can be a creature or an object you can see within range. The additional target must be within 30 feet of primary target. All targets must make a Dexterity saving throw - objects automatically fail this. The primary target receives 2d6 slashing damage and 2d6 fire damage on failure or half on success. The additional target receives half the damage rolled for the primary target on failure or no damage on success.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher you can choose to target another additional creature or object for every 2 levels above 2nd. The same creature or object cannot be a target, primary or additional, more than once. All targets must be within 30 feet of at least one other target.
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