Level
1st
Casting Time
1 Action Ritual
Range/Area
Self
Components
V, S, M *
Duration
Special
School
Conjuration
Attack/Save
None
Damage/Effect
Buff (...)

An assortment of pastries appear in your arms. You can create up 10 of these baked goods. These breads are infused with mischief. A creature can use an action to take a bite of one of the pastries, which confers a random beneficial effect. Roll on the table below to determine what effect the creature receives. A creature can only benefit from one of of these beneficial effects each day. Though the treat is filling it provides no meaningful nourishment.

D20 EFFECT
1 For the next 10 minutes, you gain the ability to speak any language, but not understand any additional languages.
2 You have the effect of polymorph cast onto you and you may choose what creature you turn into, but you may only choose beasts with a CR up to 1/4. The effect lasts for 30 minutes. 
3 Your jump distance is doubled for 10 mins.
4 Your skin becomes rough and bark-like, and your AC can't be less than 16, regardless of what kind of armor it is wearing. This effect lasts for 10 minutes.
5 You heal 1 hp at the end of each round for the next 5 mins.
6 Your hair grows several feet longer and looks fabulous. Roll 1d4. You gain a bonus to all charisma checks equal to the number rolled. This effect lasts until the next dawn, at which point your hair returns to normal.
7 You may cast misty step once as a bonus action within the next hour.
8 The next 3 objects you touch have light cast on them which lasts until the next dawn.
9 Gain resistance to the next instance of cold damage you take in the next 24 hours.
10 Whenever you make an attack roll or a saving throw in the next 10 minutes, you can roll a d4 and add the number rolled to the attack roll or saving throw.
11 The next mundane object you touch gains 1gp of value as it magically becomes slightly nicer.
12 For the next two hours, gain 5 ft of movement speed.
13 For the next hour, double your carrying capacity.
14 Gain the effect of detect magic for the next minute.
15 Become immune to being charmed for the next hour.
16 The next melee attack or spell you cast deals an additional 1d6 lightning damage.
17 Your skin changes color to match your surroundings. You have advantage on stealth checks for the next hour.
18 You grow 6 inches taller. This does not effect your size.
19 This sweet doesn’t sit well.Once within the next hour you may use an action to exhale acid in a 15-foot cone. Each creature in that area must make a Dexterity saving throw equal to your 10+your proficiency modifier+your constitution modifier, taking 1d6 acid damage on a failed save, or half as much damage on a successful one.
20 You gain the ability to breathe underwater for 1 hour.
* - (a pinch of flour and an egg)

Previous Versions

Name Date Modified Views Adds Version Actions
1/24/2020 12:56:00 AM
17
2
1
Coming Soon

Spell Tags: Creation Healing Teleportation Buff Movement Utility

Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Wizard (Legacy)

AshnEirMk3

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