You knock on a surface within range twisting and warping-space time of the plane you are on through the far realm and create a shattered glass effect measuring 10ft in diameter, dark particles seep into and out of the cracks, upon creation the shatter makes a sound like breaking glass that can be heard up to 300ft away.
Another shatter appears on a surface of your choosing, at a location of your choosing that you have previously visited. Anything that enters one shatter instantly emerges from the other shatter for the duration of the spell. A shatter cannot exist on a surface smaller than it's diameter. This Spell fails to function while on the far plane and cannot used to travel between planes.
The shatter will close after the duration of the spell, and cannot be dismissed early by the caster. The shatter can be closed early with use of the dispel magic spell or a similar effect.
This spell does not consume it's material component, but the material component cannot be substituted by using a focus or otherwise.
* - (A gift or item from a Great Old One)
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