Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, M *
Duration
10 Minutes
School
Enchantment
Attack/Save
None
Damage/Effect

You focus upon a beast that you can see within range. The creature must then make an a Wisdom saving throw. On a failure, the creature becomes more feral and dangerous. Regardless of its original alignment, for the duration of the spell it becomes chaotic evil and it cannot distinguish its friends or foe. The beast is likely to attack any creature that gets too close or becomes easy prey. Otherwise the creature will act normally, including defending itself from attacks or running away. 

* - (a piece of red cloth)

Available For: Druid (Legacy)

JollyBones

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