Level
9th
Casting Time
1 Hour Ritual
Range/Area
10 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Control (...)

You can cast this spell only at night. Choose up to three corpses within range (One if casting as a ritual). Each corpse becomes an undead version of the creature that is under your control, is sentient, and has an intelligence score of 10. (The DM may have game statistics for these creatures. If they do not, make them up.)

As a bonus action on each of your turns, you can mentally command any creature you animated with this spell if the creature is within one mile of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete. These creatures remain under your control until killed, and you can retain control over an infinite number of undead.

 

* - (A noose and a pouch of finger bones)

Spell Tags: Creation Summoning Control

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Paladin (Legacy) - Oathbreaker

The_Bladewind

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