The user must say the words: ARRISE O GOLEM OF <add item here>. as long as he is within 100 feet of the intended resource he can summon the golem, the golem will always be animated in the resource of choosing. a golem will turn back into the material it arised from if the caster died or it ran out of health.
Dirt golem: does 3D6+2 damage if hit (25% chance to hit each round), it has 100 health.
stone golem: does 3D6+4 damage if hit (35% chance to hit each round), it has 150 health.
Iron golem: does 3D8+4 damage if hit (55% chance to hit each round), it has 250 health.
gold golem: does 6D8+4 damage if hit (75% chance to hit each round), it has 300 health. 8th level spell slot+ required
Obsidian golem: does 7D9+5 damage if hit (80% chance to hit each round), it has 400 health. 8th level spell slot+ required
each spell level adds xDx+1 damage to the golems hit, the golems chance to hit is increased by 2% each level and plus 10 health
(you can not use a focus crystal to cast this spell)
* - (3ft cubed dirt/stone/iron/gold/obsidian, soul in a bottle (unless 9th level))
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