Level
5th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
3 Rounds
School
Enchantment
Attack/Save
None
Damage/Effect
Your soul is split from your body and put into a weapon of choice(for ranged weapons you embody the tool not the ammo). When your soul is put into the weapon you can move the weapon as far as your walking distance and your real body becomes faint and limp. On attacks you now have, (instead of your normal attack bonus) +12 to all AC checks plus dice.
If you travel more than 60 feet from this this spell deactivates,and the weapons falls where it is
* - (a weapon of choice,and a yew twig)
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