Level
4th
Casting Time
1 Action
Range/Area
Sight 90 ft. (20 ft. *)
Components
S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Necrotic

You point to any area you can see in range. From that point expands a black 20-foot-diameter  sphere engulfing all creatures within it.  The sphere then pops and a shower of bright green energy rushes to an individual of your choice.  The creature in the sphere must make a Wisdom saving throw and takes 6d8 necrotic damage on a failed save, or half as much damage on a successful one. On a failed save, half of the damage taken is given as healing to a willing recipient of your choice.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.

* - (A cord made of braided sinew, a dab oil, and a pinch of dirt)

Previous Versions

Name Date Modified Views Adds Version Actions
1/15/2020 11:08:43 PM
2
0
1
Coming Soon
1/16/2020 2:35:47 AM
257
0
2
Coming Soon
1/30/2020 3:21:45 PM
109
0
3
Coming Soon

Spell Tags: Healing Damage

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy)

Darthraki

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