Level
6th
Casting Time
1 Action
Range/Area
75 ft. (75 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Cold

You unleash multiple bolts of ice arcing towards a spot in range. The ice freezes a 75-foot radius and every creature not immune to cold must make a Dexterity saving throw. A fail takes 9d8 cold damage, a success takes half damage. The creatures takes half of that damage when they start they're next turn.

Casting this spell reduces your walking speed by 5 feet for 1 hour every other casting.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage is increased by 2d8 for each slot level above 6th.

* - (rune of ice carved into one forearm and a 1-inch shard of gemstone (preferably a sapphire) embedded next to the rune of ice)

Previous Versions

Name Date Modified Views Adds Version Actions
1/29/2020 11:17:57 AM
35
2
1.0
Coming Soon
1/30/2020 9:31:06 PM
34
1
--
Coming Soon
1/30/2020 9:33:27 PM
1
1
1.0
Coming Soon

Spell Tags: Damage

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - War Domain (Legacy)

leviticusomega

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