Level
1st
Casting Time
1 Action
Range/Area
Sight
Components
M *
Duration
Special 1 Hour
School
Necromancy
Attack/Save
None
Damage/Effect
Using a cup of blood, the user casts an enchantment to imbue it with power to consume.
Once consumed, the caster focuses on a target in range whose blood starts pumping rapidly.
Roll a d3, the result is how many d6 (Blood Dice) they receive.
The Blood Dice are then rolled and the result is how many Temporary Hit Points the target gains.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
1/31/2020 1:30:07 AM
|
7
|
1
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2
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Coming Soon
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