Level
2nd
Casting Time
1 Action
Range/Area
Self
(5 ft.2)
Components
V
Duration
3 Rounds
School
Enchantment
Attack/Save
CON Save
Damage/Effect
Force (...)
Using your magical energy, you conjure yourself an enchantment upon your soul that increases the damage that you deal with melee attacks and decreases the damage that you take from all attacks over a 3 rounds. You cannot be knocked prone by any attack while this spell is in effect.
When this spell is activated, it will unleash a wave of force that causes anyone within a 5 foot radius to pass a constitution check higher than a 13, otherwise they go flying 20 foot away from the user of the spell and become prone.
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