You grasp the escaping soul of a dying creature within range, and marionette them to serve as a body in battle. The target drops all that they're holding and becomes a meaty puppet with the statistics of a Zombie but retains it's armor class. It lasts for the duration, until the puppet dies, or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the puppet. On a hit, the target takes necromantic damage equal to 1d6 + your spellcasting ability modifier.
As a bonus action on your turn, you can move the puppet up to 20 feet and repeat the attack against a creature within 5 feet of it.
The Puppet cannot take any actions or reactions itself. If a creature leaves it's range, you can use your reaction to repeat the attack against the creature.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for every level slot above 2nd.
* - which you take whenever a creature within range falls dead.Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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5/29/2019 9:00:38 PM
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11
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0
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1.0
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Coming Soon
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1/31/2020 5:33:41 PM
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74
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4
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2.0
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Coming Soon
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