Level
2nd
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
Melee
Damage/Effect
Necrotic

You grasp the escaping soul of a dying creature within range, and marionette them to serve as a body in battle. The target drops all that they're holding and becomes a meaty puppet with the statistics of a Zombie but retains it's armor class. It lasts for the duration, until the puppet dies, or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the puppet. On a hit, the target takes necromantic damage equal to 1d6 + your spellcasting ability modifier.

As a bonus action on your turn, you can move the puppet up to 20 feet and repeat the attack against a creature within 5 feet of it.

The Puppet cannot take any actions or reactions itself. If a creature leaves it's range, you can use your reaction to repeat the attack against the creature.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for every level slot above 2nd.

* - which you take whenever a creature within range falls dead.

Previous Versions

Name Date Modified Views Adds Version Actions
5/29/2019 9:00:38 PM
11
0
1.0
Coming Soon
1/31/2020 5:33:41 PM
74
4
2.0
Coming Soon

Spell Tags: Creation Damage Control

Available For: Cleric (Legacy) Warlock (Legacy) Wizard (Legacy)

Twiggu

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