Level
4th
Casting Time
1 Action
Range/Area
20 ft.
Components
S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

A terrifying last resort, cast only by the most eccentric of mages. The casters appendage of choice (including wings, tails, etc.) is destroyed temporarily, making way for a new, monstrous limb. The destruction of the limb causes the caster to take 1d4 necrotic damage. The new limb can be in any form the caster desires. The new limb instantaneously stretches out to it's full length, piercing through any creatures or fragile structures (crates, wooden barricades, etc.) in it's way. The spell deals 1d20 piercing damage to any creatures or structures it pierces through, also damaging the user half the amount of total damage dealt to any creatures injured by the spell.

If the caster falls unconscious before the start of their next turn (from the spell or otherwise) the limb goes into a rampage for 3 rounds, flailing about and dealing 1d10 bludgeoning damage to 1 creature within range. At the start of the casters next turn (or after 3 rounds of rampaging) the limb falls off of the casters body, slowly disintegrating over the course of 1 hour. The users original limb regenerates after 1 full day or 1 long rest.

At higher levels: When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d20 for each slot level above 4th.

* - (a brittle twig, which the spell consumes)

Available For: Sorcerer (Legacy) Warlock (Legacy)

Park_J

Comments

Posts Quoted:
Reply
Clear All Quotes